There are a total of four levels in this game. One tutorial level, two levels, and one final level. All of the levels include 3 main aspects: combat, NPC interaction, and platforming. The level design works to create tutorialization of skills and enemies in the game, allowing the player to build up their experience.
Combat
The player will learn how to fight in the game with different weapons and be able to combine abilities to create fighting combos. Combat will take up the majority of the level so players can build up their technical skills.
Platforming
Platforming allows the player to relax in between combat and diversifies the environment. The player can use the fishing rod mechanic to reel themself up platforms or jump from platform to platform. Platforms also help the player when avoiding or attacking sniper enemies stationed at different levels.
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